Rust Std Traits (II)

Useful traits from the Rust standard library

Jacob Xie published on
8 min, 1507 words

Categories: Post

Tags: Rust

Let's continue our exploration of the Rust standard traits.

Error Handling

As I've already played with Error and Result so much, I'm going to introduce three crates that are useful for dealing with errors. They are thiserror, anyhow and snafu.

Below is a simple example of combining thiserror and anyhow to solve a customized error.

//! Error Handling

use anyhow::{anyhow, Context, Result};
use thiserror::Error;

use serde::Deserialize;
use serde_json::from_str;

#[allow(dead_code)]
#[derive(Deserialize, Debug)]
struct ClusterMap {
    name: String,
    group: i32,
}

/*
1. anyhow::Result + anyhow::Context
*/

#[allow(dead_code)]
fn get_cluster_info(path: &str) -> Result<ClusterMap> {
    let config =
        std::fs::read_to_string(path).with_context(|| format!("Failed to read from {}", path))?;
    let map = from_str(&config);

    match map {
        Ok(map) => Ok(map),
        Err(e) => Err(anyhow!("Failed to parse config: {}", e)),
    }
}

#[test]
fn test_get_cluster_info() {
    let cm = get_cluster_info("./mock/cluster_map.json");
    println!("{:?}", cm);
}

/*
2. thiserror::Error
*/

#[allow(dead_code)]
#[derive(Error, Debug)]
pub enum ClusterMapError {
    #[error("Invalid range of range (expected in 0-100), got {0}")]
    InvalidGroup(i32),
}

#[allow(dead_code)]
impl ClusterMap {
    fn validate(self) -> Result<Self> {
        if self.group < 0 || self.group > 100 {
            Err(ClusterMapError::InvalidGroup(self.group).into())
        } else {
            Ok(self)
        }
    }
}

#[allow(dead_code)]
fn get_cluster_info_pro(path: &str) -> Result<ClusterMap> {
    let config =
        std::fs::read_to_string(path).with_context(|| format!("Failed to read from {}", path))?;
    let map: ClusterMap = from_str(&config)?;
    let map = map.validate()?;
    Ok(map)
}

#[test]
fn test_get_cluster_info_pro() {
    let _ = match get_cluster_info_pro("./mock/cluster_map.json") {
        Ok(cm) => println!("{:?}", cm),
        Err(e) => println!("{:?}", e),
    };
}

TODO: snafu example

Conversion Traits

From/Into & TryFrom/TryInto

Simple and useful:

use std::convert::TryFrom;

enum JsonValue {
    Number(f64),
    Integer(i64),
    String(String),
}

impl From<f64> for JsonValue {
    fn from(v: f64) -> Self {
        JsonValue::Number(v)
    }
}

impl From<f32> for JsonValue {
    fn from(v: f32) -> Self {
        JsonValue::Number(v.into())
    }
}

impl From<i32> for JsonValue {
    fn from(v: i32) -> Self {
        JsonValue::Integer(v.into())
    }
}

impl From<i16> for JsonValue {
    fn from(v: i16) -> Self {
        JsonValue::Integer(v.into())
    }
}

impl From<i8> for JsonValue {
    fn from(v: i8) -> Self {
        JsonValue::Integer(v.into())
    }
}

impl From<&str> for JsonValue {
    fn from(v: &str) -> Self {
        JsonValue::String(v.to_owned())
    }
}

impl From<String> for JsonValue {
    fn from(v: String) -> Self {
        JsonValue::String(v)
    }
}

enum MyError {
    ParseError,
}

impl TryFrom<JsonValue> for String {
    type Error = MyError;

    fn try_from<'a>(value: JsonValue) -> Result<Self, Self::Error> {
        match value {
            JsonValue::String(s) => Ok(s),
            _ => Err(MyError::ParseError),
        }
    }
}

impl TryFrom<JsonValue> for i64 {
    type Error = MyError;

    fn try_from(value: JsonValue) -> Result<Self, Self::Error> {
        match value {
            JsonValue::Integer(f) => Ok(f),
            _ => Err(MyError::ParseError),
        }
    }
}

impl TryFrom<JsonValue> for f64 {
    type Error = MyError;

    fn try_from(value: JsonValue) -> Result<Self, Self::Error> {
        match value {
            JsonValue::Number(f) => Ok(f),
            _ => Err(MyError::ParseError),
        }
    }
}

FromStr

First of all, let's look at the FromStr trait:

trait FromStr {
    type Err;
    fn from_str(s: &str) -> Result<Self, Self::Err>;
}

That is to say, any types who implemented this trait can be constructed from a &str. A complex example I've provided is in this article, in which I used nom, a parser combinator, to parse complex string structure.

AsRef & AsMut

Take a look at their signature:

trait AsRef<T: ?Sized> {
    fn as_ref(&self) -> &T;
}

trait AsMut<T: ?Sized> {
    fn as_mut(&mut self) -> &mut T;
}

Both AsRef and AsMut are similar to From or Into, instead they do not take ownership but providing immutable reference and mutable reference respectively. AsRef is commonly used in many places, for example, in std::fs::File:

pub fn open<P: AsRef<Path>>(path: P) -> io::Result<File> {
    OpenOptions::new().read(true).open(path.as_ref())
}

We can use File::Open to open a file from different sources, such as URL, file path, etc.

AsMut, however, is seldom used in my experience, so for illustration, I made an example of AsMut. In the example below, I wrote two functions zoom_1 and zoom_2, and you will see by using AsMut as a function's generic parameter, zoom_1 is capable of tackle both Box<T> and T arguments.

// describes all the behavior of a type:
// - area: calculates the area of a shape
// - zoom: used for mutating the type's fields
trait Shape {
    fn area(&self) -> f64;

    fn zoom(&mut self, factor: f64);
}

// concrete type #1
struct Rectangle {
    width: f64,
    height: f64,
}

impl Shape for Rectangle {
    fn area(&self) -> f64 {
        self.width * self.height
    }

    fn zoom(&mut self, factor: f64) {
        self.width *= factor;
        self.height *= factor;
    }
}

// impl AsMut<dyn Shape>
// lifetime parameter 'a is required for `dyn Shape`
impl<'a> AsMut<dyn Shape + 'a> for Rectangle {
    fn as_mut(&mut self) -> &mut (dyn Shape + 'a) {
        self
    }
}

// concrete type #2
struct Triangle {
    base: f64,
    height: f64,
}

impl Shape for Triangle {
    fn area(&self) -> f64 {
        self.base * self.height / 2.0
    }

    fn zoom(&mut self, factor: f64) {
        self.base *= factor;
        self.height *= factor;
    }
}

impl<'a> AsMut<dyn Shape + 'a> for Triangle {
    fn as_mut(&mut self) -> &mut (dyn Shape + 'a) {
        self
    }
}

struct Circle {
    radius: f64,
}

impl Shape for Circle {
    fn area(&self) -> f64 {
        std::f64::consts::PI * self.radius * self.radius
    }

    fn zoom(&mut self, factor: f64) {
        self.radius *= factor;
    }
}

impl<'a> AsMut<dyn Shape + 'a> for Circle {
    fn as_mut(&mut self) -> &mut (dyn Shape + 'a) {
        self
    }
}

// zoom_1 is more flexible than zoom_2
#[allow(dead_code)]
fn zoom_1<T: AsMut<dyn Shape>>(shape: &mut T, factor: f64) {
    shape.as_mut().zoom(factor);
}

// zoom_2 only accepts `Box<dyn Shape>`
#[allow(dead_code)]
fn zoom_2(shape: &mut Box<dyn Shape>, factor: f64) {
    shape.zoom(factor);
}

#[test]
fn test_zoom_1() {
    let mut rectangle = Rectangle {
        width: 10.0,
        height: 20.0,
    };

    zoom_1(&mut rectangle, 2.0);
}

#[test]
fn test_zoom_2() {
    let rectangle = Rectangle {
        width: 10.0,
        height: 20.0,
    };

    let mut rectangle = Box::new(rectangle) as Box<dyn Shape>;

    zoom_2(&mut rectangle, 2.0);
}

#[test]
fn test_zoom_vec_shape() {
    let mut vec: Vec<Box<dyn Shape>> = vec![
        Box::new(Rectangle {
            width: 10.0,
            height: 20.0,
        }),
        Box::new(Triangle {
            base: 10.0,
            height: 20.0,
        }),
        Box::new(Circle { radius: 10.0 }),
    ];

    // here we can use both zoom_1 and zoom_2
    vec.iter_mut().for_each(|shape| {
        // `shape` satisfies both `AsMut<dyn Shape>` and `Box<dyn Shape>`
        zoom_1(shape, 2.0);
        zoom_2(shape, 2.0);
    });

    for item in vec.iter() {
        let area = item.area();

        println!("{:?}", area);
    }
}

#[test]
fn test_zoom_vec_rectangle() {
    let mut vec = vec![
        Rectangle {
            width: 10.0,
            height: 20.0,
        },
        Rectangle {
            width: 12.0,
            height: 18.0,
        },
        Rectangle {
            width: 14.0,
            height: 16.0,
        },
    ];

    // zoom_2 is no longer applicable
    vec.iter_mut().for_each(|shape| {
        // `shape` satisfies only `AsMut<dyn Shape>`
        zoom_1(shape, 2.0);
        // no more allowed here
        // zoom_2(shape, 2.0);
    });

    for item in vec.iter() {
        let area = item.area();

        println!("{:?}", area);
    }
}

Borrow & BorrowMut

trait Borrow<Borrowed>
where
    Borrowed: ?Sized,
{
    fn borrow(&self) -> &Borrowed;
}

trait BorrowMut<Borrowed>: Borrow<Borrowed>
where
    Borrowed: ?Sized,
{
    fn borrow_mut(&mut self) -> &mut Borrowed;
}

These traits were invented to solve the very specific problem of looking up String keys in HashSets, HashMaps, BTreeSets, and BTreeMaps using &str values.

We can view Borrow<T> and BorrowMut<T> as stricter versions of AsRef<T> and AsMut<T>, where the returned reference &T has equivalent Eq, Hash, and Ord impls to Self.

According to the author, these traits are very rare that we would ever need to implement them, so let's skip their example for now.

ToOwned

trait ToOwned {
    type Owned: Borrow<Self>;
    fn to_owned(&self) -> Self::Owned;

    // provided default impls
    fn clone_into(&self, target: &mut Self::Owned);
}

For similar reasons as Borrow and BorrowMut, it's good to be aware of this trait and understand why it exists but it's very rare we'll ever need to impl it for any of our types.

Iteration Traits

Iterator

Let's use TreeNode as an example, we can implement multiple iteration methods. First, define TreeNode struct:

#[derive(Debug, PartialEq, Eq, Clone)]
pub struct TreeNode {
    pub val: i32,
    pub left: Option<Rc<RefCell<TreeNode>>>,
    pub right: Option<Rc<RefCell<TreeNode>>>,
}

impl TreeNode {
    pub fn new(val: i32) -> Self {
        TreeNode {
            val,
            left: None,
            right: None,
        }
    }
}

Next, we need two struct, one for implementing Iterator trait and another for IntoIterator:

use std::cell::RefCell;
use std::collections::VecDeque;
use std::rc::Rc;

// impl `Iterator`
pub struct IntoIteratorLR {
    que: VecDeque<Rc<RefCell<TreeNode>>>,
}

impl Iterator for IntoIteratorLR {
    type Item = i32;

    fn next(&mut self) -> Option<Self::Item> {
        if self.que.is_empty() {
            None
        } else {
            let node = self.que.pop_front().unwrap();
            if let Some(n) = node.borrow().left.clone() {
                self.que.push_back(n);
            }
            if let Some(n) = node.borrow().right.clone() {
                self.que.push_back(n);
            }

            return Some(node.borrow().val);
        }
    }
}

// impl `IntoIterator`
pub struct TreeNodeByLeftRightLevelOrder(TreeNode);

impl IntoIterator for TreeNodeByLeftRightLevelOrder {
    type Item = i32;
    type IntoIter = IntoIteratorLR;

    fn into_iter(self) -> Self::IntoIter {
        let mut que = VecDeque::new();
        que.push_back(Rc::new(RefCell::new(self.0)));

        IntoIteratorLR { que }
    }
}

Then we can have a new method iter_left_right_level_order:

impl TreeNode {
    pub fn iter_left_right_level_order(self) -> IntoIteratorLR {
        TreeNodeByLeftRightLevelOrder(self).into_iter()
    }
}

Finally, our unit test:

macro_rules! new_node {
    ($num:expr) => {
        Some(Rc::new(RefCell::new(TreeNode::new($num))))
    };
}


#[test]
fn level_order_success() {
    let root = TreeNode {
        val: 1,
        left: Some(Rc::new(RefCell::new(TreeNode {
            val: 2,
            left: new_node!(3),
            right: new_node!(4),
        }))),
        right: Some(Rc::new(RefCell::new(TreeNode {
            val: 5,
            left: new_node!(6),
            right: new_node!(7),
        }))),
    };

    let v = root.iter_left_right_level_order().collect::<Vec<_>>();

    assert_eq!(vec![1, 2, 5, 3, 4, 6, 7], v);
}

Check this for more detail (including different ways of iteration).

IntoIterator

TODO: example

FromIterator

TODO: example

I/O Traits

Read & Write

TODO: example

Summary

to be continued...